Explain and discuss practical and theoretical aspects of Human-Computer Interaction:
- Discussion of persona’s:
- Discussion of Heuristic evaluation:
Apply HCI principles to practical problems:
- A principle of UCD is understanding the users, we demonstrated this by,
- Observing the environment in which they live:
- By generally researching into them:
- Observing what current similar products they use:
- Using questionnaires to obtain their views and usage of current similar products:
- Used creativity tools such as brainstorming to develop ideas:
- By developing persona’s
- A principle of UCD is to assess competitiveness, we did this by reviewing existing similar products on the market:
- A principle of UCD is to evaluate designs involving the users, we demonstrated this by using our persona’s to complete a questionnaire regarding our prototype:
Participate in analysis and design work in HCI:
- Analysis of research into users:
- Analysis of feedback on prototype design
- Design of product from initial ideas to revised prototype:
- http://hci2phone.blogspot.com/2007/02/technology-to-design-phone-for-over-60s.html
- http://hci2phone.blogspot.com/2007/02/some-ideas-for-specification-on.html
- http://hci2phone.blogspot.com/2007/02/final-meeting-to-discuss-prototype.html
- http://hci2phone.blogspot.com/2007/02/3d-models-of-prototype.html
- http://hci2phone.blogspot.com/2007/03/summary-of-first-design-features.html
- http://hci2phone.blogspot.com/2007/03/photos-of-meeting-regarding-re-design.html
Demonstrate appreciation of the research literature in one subfield of HCI.
- Persona’s from Microsoft (Pruitt & Grudin)
- Heuristic Evaluation (Jakob Nielsen)
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